Since the day I first read about it, I have been hearing about it again and again and again. It started with an article in Businessworld a week ago. Days later I found a detailed reference to it in the spiritual talk section of the Economic Times. And today, it was in ET again because IBM plans to spend ten million dollars in it [news link]. It’s my pleasure to introduce you to secondlife.com if you haven’t already come across this new happening-all-new-dimension to the web.
Without reading any further, you can directly hop on to www.secondlife.com and find what it is for yourself. But if you still don’t see why you should be so tempted to do that, I should let you know what I am talking about.
Second Life (SL) is a privately owned, partly subscription-based 3-D virtual world, made publicly available in 2003 by San Francisco-based Linden Lab, and founded by former RealNetworks CTO Philip Rosedale. The Second Life “world” resides in a large array of servers that are owned and maintained by Linden Lab, known collectively as “the grid”. The Second Life client program provides its users (referred to as Residents) with tools to view and modify the SL world and participate in its virtual economy, which concurrently has begun to operate as a “real” market. At precisely 8:05:45 AM PDT, October 18th 2006, the population of Second Life hit 1 million Residents.
The above description was lifted from wikipedia and I guess it sums it all. Started feeling close to matrix, have you?
I do not yet have my own computer or else I would have surely talked about my experience in the virtual world. But then, I will be having one soon, and hope to catch you there! And mark my words, this thing is going to go BIG! No one will ever need orkut for sure. This is much more real thing happening, slowly, steadily. And know what? Real money worth millions are changing hands as well, as an outcome of what’s happening inside the virtual sphere. The future is so geeky!